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Aatrox Blood Moon | Game Ready

Here is a re-imagined version of Aatrox's Blood Moon skin from League of Legends. It is a project I’ve been working on for 3 months. It is heavily based on the splash art of the skin as well as the Wild rift version. He is a game ready character rendered in Marmoset Toolbag 4 with raytraced lighting.

It has been a huge learning process for me and I really enjoyed working on this project. It has been a challenge to adapt some of the materials into PBR ones, as well as tweaking some aspects of the design to make him more realistic.

The whole sculpt was done in Zbrush, and retopology was done in Maya. Baking and texturing were done using Substance Painter. For the hair cards I used Hair Strand Designer and hand placed them in Zbrush. The rendering was done in Marmoset.

Special thanks to David Vardanian for his mentoring all throughout this project.

I hope you enjoy this project ! :)

112 582 tris
[ Body : 42k tris | Hair : 28k tris | Accessories : 41k tris ]

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